﻿-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org

local Talents = require "engine.interface.ActorTalents"
local Stats = require "engine.interface.ActorStats"
local DamageType = require "engine.DamageType"

load("/data/general/objects/objects-maj-eyal.lua")

newEntity{ base = "BASE_CLOTH_ARMOR",
	define_as = "MELINDA_BIKINI",
	name = "beach bikini",
	kr_name = "비키니 의상",
	cost = 0.5,
	material_level = 1,
	moddable_tile = "special/bikini1",
	egos = false, egos_chance = false,
}
